knowledgeis: (Wistful)
Samasu, Seiji ([personal profile] knowledgeis) wrote2016-02-28 12:51 am

(no subject)

Ah, I should talk more on this... Even though school work has been busy. A lot of writing to do-- which I guess I don't mind, but it takes up a lot of time.

The... person I know on here-- they went ahead and showed me a bunch of older tournaments for Duel Monsters that they had on video, since they got brought up recently. Like, stuff from back when the game just started getting really popular.

Geeze... They really didn't know what they wanted the game to be yet, did they? It's kinda weird to watch them, when I've only really got somewhat of a grasp on the rules right now.
whiterthanwhite2: (Default)

[personal profile] whiterthanwhite2 2016-02-28 07:20 am (UTC)(link)
Not to mention the game's design asthetic was MUCH more grizzly and horror leaning in the 90s when it started up.
whiterthanwhite2: (Magical Theory)

[personal profile] whiterthanwhite2 2016-02-28 07:47 am (UTC)(link)
I think around the time of the Lost Millennium Booster Pack or so? It started drifting to a more child friendly asthetic.
whiterthanwhite2: (And that's the gist of it)

[personal profile] whiterthanwhite2 2016-02-28 08:07 am (UTC)(link)
That, and early on, if memory serves, Mr. Crawford was in an especially dark period due to the death of his wife, from what I've read on bibliographical information.
whiterthanwhite2: (What a curious order)

[personal profile] whiterthanwhite2 2016-02-28 08:17 am (UTC)(link)
Thus when the game expanded after Battle City, they likely went for a more kid friendly asthetic.

Hence Vehicroids, Elemental HEROes, and the like. Now they seem to be trying the more Magic the Gathering style of semi-realistic art every so often, to varied results.
whiterthanwhite2: (That sounds like fun~)

[personal profile] whiterthanwhite2 2016-02-28 08:29 am (UTC)(link)
A bit of everything at this point. It's mostly just experimenting.

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sword_of_dracoheart: (Um...)

[personal profile] sword_of_dracoheart 2016-02-28 07:48 am (UTC)(link)
I wonder if we're in the middle of another period of "Don't know what the game should be"

Ground Duels, Action Duels, Action Card Action Duels and Riding Duels are all in vogue and I'm hearing more rumbles of Riding Action Duels more and more.
sword_of_dracoheart: (Thinking Deeply)

[personal profile] sword_of_dracoheart 2016-02-28 08:08 am (UTC)(link)
Clash between Leo Corporation and Kaiba Corp.

Leo Corp holds much of the influence over the Action Duel System.

Kaiba Corp holds many of the controlling interests in Riding Duels.

And I2 basically makes money off of both.
Edited 2016-02-28 08:08 (UTC)

[personal profile] sword_of_dracoheart 2016-02-28 08:18 am (UTC)(link)


That and it's to keep public interest up, so the game doesn't fold, I guess. Bigger and badder thrills?
sword_of_dracoheart: (Er. Well.)

[personal profile] sword_of_dracoheart 2016-02-28 08:30 am (UTC)(link)
The issue I hear is "People will take it for granted" and not keep buying in, and poof.

So complexity syndrome??
Edited 2016-02-28 08:36 (UTC)

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[personal profile] hyperhyposhiei 2016-02-28 07:50 am (UTC)(link)
To be fair, that's pretty common for games in their first year or two or three.

They're typically more made for selling than sustainable structure. Lack of elaborate mythologies.

Magic the Gathering, Vanguard and Duel Monsters are all similar in this regard.
hyperhyposhiei: (What Is That)

[personal profile] hyperhyposhiei 2016-02-28 08:10 am (UTC)(link)
Vanguard I think tried with some organization named FIVA, but it got shut out by Kaiba Corp for early lawsuits of imitating Duel Disks without obtaining patents or paying royalty fees.

That and its game board is unwieldy.


Magic I think the creators just don't give a damn and the game doesn't do well with a portable combat system like Yu-Gi-Oh! does with fixed slots.
hyperhyposhiei: (Focused Smile)

[personal profile] hyperhyposhiei 2016-02-28 08:19 am (UTC)(link)
And marketed at a much older demographic than Vanguard or Duel Monsters.
hyperhyposhiei2: (Default)

[personal profile] hyperhyposhiei2 2016-02-28 08:32 am (UTC)(link)
Could you explain your argument a bit deeper?

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